This research is an experimental research of three learning models namely Thinking Aloud Pairs Problem Solving (TAPPS), Two Stay Two Stray (TSTS), and Discovery Learning (DL) in terms of Adversity Quotient on mathematics learning achievement. Abstract The aim of this study was to investigate the effects of different learning models,…
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Model Pembelajaran Two Stay Two Stray (TSTS): Sintaks dan Penjelasannya
KAJIAN PUSTAKA
Model Pembelajaran Two Stay Two Stray pertama kali dikembangkan oleh Spencer Kagan pada 1992. Pembelajaran TSTS bercirikan dua tinggal dan dua tamu, proses itu memberikan kesempatan pada siswa untuk membagikan hasil informasi dengan kelompok lain. (Isjoni, 2010). Apa sih Model Pembelajaran Two Stay Two Stray? Menurut Suryanto (Faturrohman, 2015:90) model…
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